Initial version of choosing next story segment
This commit is contained in:
parent
dced55dcbe
commit
1866b746cb
81
Cargo.lock
generated
81
Cargo.lock
generated
@ -2,6 +2,21 @@
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# It is not intended for manual editing.
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version = 4
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[[package]]
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name = "bit-set"
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version = "0.8.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "08807e080ed7f9d5433fa9b275196cfc35414f66a0c79d864dc51a0d825231a3"
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dependencies = [
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"bit-vec",
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]
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[[package]]
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name = "bit-vec"
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version = "0.8.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5e764a1d40d510daf35e07be9eb06e75770908c27d411ee6c92109c9840eaaf7"
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[[package]]
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name = "data-stream"
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version = "0.3.0"
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@ -14,7 +29,16 @@ version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4a9b99b9cbbe49445b21764dc0625032a89b145a2642e67603e1c936f5458d05"
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dependencies = [
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"derive_more-impl",
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"derive_more-impl 1.0.0",
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]
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[[package]]
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name = "derive_more"
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version = "2.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "093242cf7570c207c83073cf82f79706fe7b8317e98620a47d5be7c3d8497678"
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dependencies = [
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"derive_more-impl 2.0.1",
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]
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[[package]]
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@ -28,6 +52,17 @@ dependencies = [
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"syn",
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]
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[[package]]
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name = "derive_more-impl"
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version = "2.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bda628edc44c4bb645fbe0f758797143e4e07926f7ebf4e9bdfbd3d2ce621df3"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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[[package]]
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name = "dialogi"
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version = "0.3.4"
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@ -44,6 +79,12 @@ version = "1.0.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "877a4ace8713b0bcf2a4e7eec82529c029f1d0619886d18145fea96c3ffe5c0f"
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[[package]]
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name = "event-simulation"
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version = "0.1.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "385e158790550ea8adf4f98b041f56495ffedad0fcb1c86ea269bd304a84fcb1"
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[[package]]
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name = "hashbrown"
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version = "0.15.2"
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@ -95,6 +136,15 @@ version = "0.2.169"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b5aba8db14291edd000dfcc4d620c7ebfb122c613afb886ca8803fa4e128a20a"
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[[package]]
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name = "logical-expressions"
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version = "0.1.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cb9eb33ca2350598da17f3d89f12624ebecad64c7484a87c7e5ff1d6275c1e83"
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dependencies = [
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"thiserror",
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]
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[[package]]
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name = "maud"
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version = "0.27.0"
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@ -117,6 +167,32 @@ dependencies = [
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"syn",
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]
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[[package]]
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name = "multilinear"
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version = "0.3.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "10b2bafc947d0249a035c5d75c8ea5f05a120479660c0e579b3f30cb30f46850"
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dependencies = [
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"bit-set",
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"data-stream",
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"derive_more 2.0.1",
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"event-simulation",
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"indexmap",
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"thiserror",
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]
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[[package]]
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name = "multilinear-parser"
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version = "0.3.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "91bd8cba78d3fe7ed3fb9699f5cb2d069f9f969063969c45e232082eedd17928"
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dependencies = [
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"header-parsing",
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"logical-expressions",
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"multilinear",
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"thiserror",
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]
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[[package]]
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name = "num_cpus"
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version = "1.16.0"
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@ -160,7 +236,7 @@ version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4e9bd9e9e6aeeeee9620b059c2f44784e7d1bd4fa299055b8e66de8b28e9d5d4"
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dependencies = [
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"derive_more",
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"derive_more 1.0.0",
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]
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[[package]]
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@ -172,6 +248,7 @@ dependencies = [
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"header-config",
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"indexmap",
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"maud",
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"multilinear-parser",
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"percent-encoding",
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"pukram2html",
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"threadpool",
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@ -13,3 +13,4 @@ vn-settings = "0.1.1"
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threadpool = "1.8.1"
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header-config = "0.1.5"
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indexmap = "2.9.0"
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multilinear-parser = "0.3.3"
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20
src/main.rs
20
src/main.rs
@ -300,6 +300,7 @@ fn handle_connection(
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}
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let mut pk_path = path.clone();
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let mut mld_path = path.clone();
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let mut data_path = path.clone();
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let (pki_path, audio_path, start_level, relative_path) = if relative_path.is_empty() {
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@ -325,6 +326,7 @@ fn handle_connection(
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}
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pk_path.push(format!("{path}.pk"));
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mld_path.push(format!("{path}.mld"));
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if access == Access::Full {
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pki_path.push(format!("{path}.pki"));
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} else {
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@ -338,6 +340,7 @@ fn handle_connection(
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let file_paths = DocumentPaths {
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pk: &pk_path,
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mld: &mld_path,
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pki: pki_path.as_ref().map(PathBuf::as_ref),
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audio: audio_path.as_ref().map(PathBuf::as_ref),
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data: &data_path,
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@ -429,6 +432,7 @@ fn reply_binary(
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#[derive(Copy, Clone)]
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struct DocumentPaths<'a> {
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pk: &'a Path,
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mld: &'a Path,
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pki: Option<&'a Path>,
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audio: Option<&'a Path>,
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data: &'a Path,
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@ -450,6 +454,8 @@ fn handle_relative_connection(
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let mut up = false;
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let mut down = false;
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let mut choice = 0;
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let mut progress = "";
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for entry in body.split('&') {
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let Some((key, input)) = entry.split_once('=') else {
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@ -486,6 +492,8 @@ fn handle_relative_connection(
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}
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"up" => up = true,
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"down" => down = true,
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"choice" => choice = input.parse().unwrap_or_default(),
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"progress" => progress = input,
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_ => (),
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}
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}
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@ -601,7 +609,17 @@ fn handle_relative_connection(
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.unwrap_or_default();
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if let Some(config_map) = config_map {
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if render_novel(config_map, file_paths.pk, &mut stream, start_level).is_err() {
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if render_novel(
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config_map,
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file_paths.pk,
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file_paths.mld,
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&mut stream,
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start_level,
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choice,
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progress,
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)
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.is_err()
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{
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fail(stream);
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return;
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}
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70
src/vn.rs
70
src/vn.rs
@ -1,7 +1,8 @@
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use std::{collections::HashMap, io::prelude::*, net::TcpStream, path::Path};
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use std::{collections::HashMap, fs::File, io::prelude::*, net::TcpStream, path::Path};
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use indexmap::IndexMap;
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use maud::{Markup, html};
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use multilinear_parser::{NamedMultilinearInfo, parse_multilinear};
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use pukram2html::convert_subheader;
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use vn_settings::{Change, Parameter, PlayerSettings, SettingsContext, extract_layers};
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@ -270,11 +271,22 @@ fn interactive_script(total_sections: usize) -> Markup {
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}
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}
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fn load_multilinear(mld_path: &Path) -> Option<NamedMultilinearInfo> {
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let Ok(file) = File::open(mld_path) else {
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return None;
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};
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parse_multilinear(file).ok()
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}
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pub fn render_novel(
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mut config_map: IndexMap<Box<str>, Box<str>>,
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pk_path: &Path,
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mld_path: &Path,
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stream: &mut TcpStream,
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start_level: usize,
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choice: usize,
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progress: &str,
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) -> Result<(), dialogi::ParsingError> {
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let mut settings_context = SettingsContext::new();
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extract_layers(&mut settings_context.layers, &mut config_map);
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@ -282,41 +294,63 @@ pub fn render_novel(
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let mut player_settings = PlayerSettings::common();
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player_settings.extract_settings(&mut settings_context, &mut config_map);
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let named_multilinear_info = load_multilinear(mld_path);
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let named_multilinear_info = named_multilinear_info.as_ref();
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let dialogs = parse_map(pk_path, &mut settings_context)?;
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let (scenes, sections) = process_dialogs(dialogs, &mut player_settings, start_level);
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let (scenes, sections) = process_dialog(&dialogs[choice], &mut player_settings, start_level);
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let html = generate_html(scenes, sections);
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let _ = write!(stream, "{}", html.into_string());
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if let Some(_named_multilinear_info) = named_multilinear_info {
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for (i, dialog_sequence) in dialogs.iter().enumerate() {
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if let Some(block) = dialog_sequence
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.blocks
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.iter()
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.find(|block| !block.lines.is_empty())
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{
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let line_text = &block.lines.first().unwrap().text;
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let html = html! {
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form method="POST" {
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input type="hidden" name="progress" value=(progress);
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input type="hidden" name="choice" value=(i);
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input type="submit" value=(line_text);
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}
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};
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let _ = write!(stream, "{}", html.into_string());
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}
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}
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}
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Ok(())
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}
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fn process_dialogs(
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dialogs: Vec<dialogi::DialogSequence<Change, Parameter>>,
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fn process_dialog(
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dialog_sequence: &dialogi::DialogSequence<Change, Parameter>,
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player_settings: &mut PlayerSettings,
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start_level: usize,
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) -> (Vec<String>, Vec<Markup>) {
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let mut scenes = Vec::new();
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let mut sections = Vec::new();
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for dialog_sequence in dialogs {
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let mut states = initialize_change_states(&dialog_sequence.changes);
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let mut states = initialize_change_states(&dialog_sequence.changes);
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for block in dialog_sequence.blocks {
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apply_block_changes(
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&block,
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&dialog_sequence.changes,
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&mut states,
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player_settings,
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);
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for block in &dialog_sequence.blocks {
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apply_block_changes(
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block,
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&dialog_sequence.changes,
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&mut states,
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player_settings,
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);
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scenes.push(render_scene(player_settings, &block.name).into_string());
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sections.push(render_dialog_block(&block, start_level));
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}
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player_settings.reset();
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scenes.push(render_scene(player_settings, &block.name).into_string());
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sections.push(render_dialog_block(block, start_level));
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}
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player_settings.reset();
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(scenes, sections)
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}
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